Dev / Certification
Open World Kernel Certification
Sprint 13: Pristine Platform Certification — Deterministic Chunk Streaming
"Open world is a kernel, not a vibe."
Kernel Invariants Being Tested
- • Chunk keys are stable (WorldId + ChunkCoord)
- • Load/unload order is deterministic given the same player path
- • Collision geometry created exactly once and destroyed exactly once
- • Entering/leaving chunk boundaries never causes physics explosions
- • Respawn always lands in a valid loaded chunk